Forest Match-3: Obstacle ChallengeAI · Claude Fable 5
Game information
AI generation prompt
Copy this prompt to study or reproduce the game.
"Forest Match-3: Obstacle Challenge" AI Generation Prompt
Use: Give this prompt to an AI coding assistant to reproduce the game.
Please generate a Match-3 puzzle web game with obstacle blocks, single file index.html, zero external dependencies (native Canvas + WebAudio + localStorage), logical resolution 480x854 (9:16 portrait).
1. Core Gameplay
- 9x9 board with 5 animal types (🐸🐥🐵🐘🐰), adding a 6th type (🦊) from level 5.
- Obstacles: Moss stones that block swapping and falling tiles, randomly spawning up to 8 per level.
- Swap tiles to form lines of >= 3. Matches of 4 or 5 generate special row/column/area blast tiles.
- Win condition: Reach target score within step limits. Target score increases progressively.
2. Boosters & Operations
- Auto-shuffle when no moves are possible.
- Booster tools: Shuffle board, extra steps. Buy booster items using check-in coins.
- PC: Drag mouse to swap, or click two adjacent tiles.
- Mobile: Touch and swipe to swap.
3. Polish & Audio
- Smooth falling animations, match animations, particle effects, and scoring text.
- Achievements, daily rewards, sound settings.